VectoFly was designed for touch first, but it plays well with a mouse or keyboard too. This guide explains each control scheme and what to do if the game feels slow on an older device.
Put a thumb anywhere on the screen and slide up or down. The plane moves by the amount you slide, not to where your finger is, so there is no jump when you touch down and your thumb never covers the plane. Sliding left or right changes your speed slightly. It works in portrait and in landscape.
The plane follows the pointer. Move up for height and left or right for speed. Keep the pointer inside the game area, because a fast flick to the edge is the most common cause of a mistake on desktop.
| Key | Action |
|---|---|
| Arrow keys or W A S D | Steer |
| Space | Start a flight |
| P | Pause |
| M | Mute |
On small or narrow screens VectoFly changes its camera and slows its spawns, so you get the same reaction time as on a big monitor, and obstacles appear larger. Scoring is not affected by this, so a phone score and a desktop score are fully comparable.
Music and sound effects can be switched on and off in the menu, and the M key mutes everything at once. Sound is useful, not essential: all warnings are also shown visually.
VectoFly draws real 3D graphics in your browser with WebGL, so it needs a little graphics power. If you see stutter:
The game’s own clock also stops when the frame rate falls very low, so a struggling device does not make runs unfair, but a smooth device is much more pleasant.
If you switch tabs or the window loses focus during a flight, the game pauses, so an interruption does not cost you a run. Come back and resume when you are ready.
Coins, unlocked planes and maps, settings and personal bests are saved in your browser on this device. Using the same browser each time keeps them. Clearing site data or using a private window starts you from scratch. Your best score on the world leaderboard stays online.
Email contact@vectofly.com with your device, browser and a short description, or use the “Report a bug / send feedback” link at the bottom of the menu. See also the FAQ.