Fly as far as you can. Dodge the obstacles, keep an eye on your damage and fuel, and climb the world leaderboard. A run ends when your damage bar fills up or your fuel runs out.
| Device | How to steer |
|---|---|
| Phone / tablet (touch) | Put a thumb anywhere and slide up or down. The plane moves by the amount you slide, so there is no jump when you touch down and your thumb never covers the plane. Sliding left/right changes speed slightly. Works in portrait and landscape. |
| Mouse | The plane follows the pointer: move up for height, left/right for speed. |
| Keyboard | Arrow keys or W A S D. Space start, P pause, M mute. |
Score = (distance flown + 5 x pills) x difficulty multiplier.
| Difficulty | Multiplier | Feel |
|---|---|---|
| Easy | x1 | Slower start, gentle damage - great for learning |
| Medium | x1.25 | A bit faster, more spikes |
| Hard | x1.5 | Fast, bigger waves, homing spikes more often |
| Hell | x2 | Very fast, heavy damage, minimal mercy |
All difficulties share one world leaderboard, which keeps your single best score. Your pilot name is generated randomly (you cannot type your own), and the New name button in the menu gives you a different one. There is no scoreboard while you fly: your results, rank and the world top 50 are shown in the menu. Coins are earned at the end of each flight, plus bonus coins for close calls (passing a spike by a hair), pill combos and a daily gift that grows with your streak.
The first five planes (Classic, Paper Plane, Falcon, Comet Floatplane, Tank Bomber) and the first four maps (Sunny Coast, Sunset Bay, Tropical Lagoon, Red Canyon) are free from your first flight. Spend coins in the Hangar and Maps menus to unlock more. There are more than thirty planes, from a Spitfire and a Flying Taxi to a Sky Dragon and a Jetpack Hero. Planes have perks such as armor, a pill magnet, lower fuel use or bigger fuel refills.
Besides the red spikes, every map has its own threats. Each one shows a warning before it hits, so it can always be dodged. The Maps menu lists the threats of every map.
Put a thumb anywhere on the screen and slide up or down. The plane moves by the amount you slide, so your thumb never hides it. Sliding left or right changes your speed a little.
Yes. It is free, needs no account and has no real-money purchases. The first five planes and first four maps are free from the start.
Score = (distance flown + 5 for every pill) x the difficulty multiplier: Easy x1, Medium x1.25, Hard x1.5, Hell x2.
Homing spikes. They follow your height and lock on shortly before reaching you, so keep moving and dodge at the last moment. A flashing ! at the screen edge warns you where one is coming from.
Waves cover every height and staying at one height for a few seconds calls a homing spike, so there is no safe corner.
Earn coins at the end of each flight (plus bonuses for close calls, pill combos and a daily gift) and spend them in the Hangar and Maps menus.
Scores are checked by an anti-cheat system. Reload the page and play again. If it keeps happening, email contact@vectofly.com with your device and browser.
No. Every pilot gets a randomly generated name such as Swift Falcon 42, so nobody can type their own and no personal information ends up on the leaderboard. Use the New name button in the menu to get a different random name.
Use the Report a bug / send feedback link at the bottom of the menu, or email contact@vectofly.com.
Still stuck? Contact us or report a bug.